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А я не буду писать комменты на английском, вот так.

Мне игра понравилась, особенно если знать тот факт, что её сделали всего за 3 дня, это круто! Однако мне начальный этап показался немного сложным по менеджменту денег/зон/склада, хотелось бы больше отдыхать в игре, а не думать через сколько секунд коровы дадут последнее молоко и хватит ли место из-за овец и пшеницы)

Жду полную версию с прокачкой!

Not a bad time-killer, but I’d like to see more challenging tasks and a more balanced economy. Since I constantly leave half of the slots unused, I just adjust the proportion of buildings for the task at hand and then immediately demolish them. There’s no real need for territory. What makes the game especially easier is the identical production speed, which makes it feel more like a children’s game and less engaging. Still, I really like the idea of limited storage capacity combined with production speed calculations. I’m looking forward to seeing how the project develops.

Anime Hearts GIFs | Tenor

sometimes it is bugging and order is not considered complete when it is, but it is okay

We found a bug: whenever you try to build a new farm segment on an already existing one, it doesn't work (as it is supposed to be), however you still spend money (as it is NOT supposed to be). Sorry for that! We will be releasing a hotfix soon!